Nelson Hurst Blog

Welcome to!

I’m Nelson Hurst, an independent animator, software engineer and game developer. In my free time, I work on my self-published games and animations – however, I do have a full-time career as a Senior Software Engineer (since Jan 2006) which limits my free time. This website features my old projects and an archived collection of resources for animators and game developers.

As for the visitors that are wondering, yes I am the same guy that created ShockAnime and Genryu’s Blade many years ago. I had plans for a sequel to Genryu’s Blade, but that will be on the back-burner until I have a story worth developing. Also, this website was formerly known as for those of you who were redirected here from my Page on the Norman Rig. Thanks for visiting.

Nelson Hurst Top Maya Rigs for Maya
Top Character Rigs for Maya (Free and Premium)
Download Norman Rig used by Pixar Students
XDSK2 – XNA Developer’s Survival Kit 2
Xna CheatSheet
XNA 3.1 to XNA 4.0 CheatSheet
Watch Genryu’s Blade, Classic Animated Short Film